Nonogravs
Made during Falling Block Jam 2026!
Gameplay:
| Up Hard drop | |||||
| Left Move left | Right Move right | ||||
| Down Soft drop (Hard drop on Master★) | Z / C Rotate (Counter-clockwise by default*) | X / V Rotate (Clockwise by default*) |
* Rotation direction can be swapped in the pause menu at any time.
Screenshake effects can be toggled on/off at anytime in the pause menu.
- To complete a puzzle you must fill in the pattern with bright tiles, without filling the board completely (excluding gutter) and without topping out.
- Place tiles you don't want in the gutter. It will remove a determined amount of rows every few drops. The gutter is the three right-most columns, colour-coded purple.
- Bomb tiles will clear rows, columns, or a 3x3 area around them when placed outside of the gutter. In the gutter they deactivate. They are the only way to remove tiles on the board.
- Customize any difficulty related setting you want on the main menu.
- Psst, in the PICO-8 pause menu while in the main menu, there's the "advanced menu" that has hold delay settings, input visualizer, and a startup skip. I didn't tell you that though.
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Development log
- Saved puzzles hotfix3 days ago
- Update 2 + Native Exports5 days ago
- Hotfix5 days ago
- Update 16 days ago

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