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XBD-ANSI (Early Access)

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Devlog

  • Update 4
    August 28, 2026 by Xubiod
    Tool button now reflects current tool properly on new document (TheMarcsOv) [Internal] Unused assets removed Fixed invalid saving of blank foreground characters/attributes This resulted in empty foreg... Continue reading
  • Update 3
    August 21, 2026 by Xubiod
    1
    Now using Godot Engine 4.7.2.stable. ANSI file loader via .ans Can handle different kinds of newlines if needed Can handle tabs with moving the cursor over or using the glyph Can extend the canvas if... Continue reading
  • Update 2
    August 18, 2026 by Xubiod
    1
    Popped out reference support Import PNG, WebP, or JPEG images As a window on top of everything else Can have multiple open Added shortcut combinations for menubar items (new, open, save, etc) QOI imag... Continue reading
  • Update 1
    August 15, 2026 by Xubiod
    Ellipse tools implemented. New document menu item does not crash anymore due to an incorrect node reference. Input processing for documents changed to use _unhanded_input instead of _process and check... Continue reading
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